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Smugglers
Medium humanoid (human), CN
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Armor Class: 13
Hit Points: 20 (3d8+3)
Speed: 30 ft.
Initiative: 7
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STR: 10 (0) DEX: 14 (2) CON: 8 (-1)
INT: 12 (1) WIS: 13 (1) CHA: 17 (3)
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Saves: STR: 0 DEX: 4 CON: -1
    INT: 3 WIS: 3 CHA: 5
Skills: 2 + ability mod for (Appraise, Bluff, Diplomacy, Disguise, Intimidate, Knowledge (local), Perception, Sense Motive, Sleight of Hand, Stealth)
Languages:
CR: 2(160 xp)
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Space: 5 / Reach: 5
Melee attacks:
mwk scimitar +2 (1d6), sap +2 (1d6 nonlethal)
Ranged attacks:
shortbow +4 (1d6)
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Special: bribery*, conceal item*, distraction*, rogue talents (fast stealth)
Feats: Improved Initiative, Toughness, Weapon Finesse
Environment: any oceans or coastlines
Organization: solitary, pair, or team (3-5)
Treasure: NPC gear (masterwork studded leather, sap, masterwork scimitar, shortbow with 20 arrows, potion of eagle's splendor, potions of invisibility [2], other treasure)
Source: Isles Of The Shackles

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